Thursday, 18 September 2014

Flip Book

Flipbooks are a good example of animations which focus on persistence of vision. As each page of the book is flipped, it slowly creates a smooth animation which to the eye seems as though it flows and isn't at all disjointed if done well.

The first idea I had for a flipbook, was based of characters evolving however that idea was scraped due to being too difficult as I had to retrace the characters and eventually make the characters move, and as I incorporated eyes from mangas it made the idea itself much more difficult.

However, my first attempt of an actual flipbook was based off a simple animation which involved a heart being shot through with an arrow, however I discovered that it wasn't as easy as I thought, and underestimated the amount of pages I had to draw the animation. I slowly made the arrow move through the page eventually going through the heart, however due to making the arrow move extremely slowly, the last couple of pages to which the arrow went through the heart were much more rushed and the animation itself became more ragged as the distance between the arrow's movements were much wider and caused the animation to become disjointed.

Then, I decided on creating a second attempt of a flipbook, attempting to learn from my mistakes with my previous attempt making sure I kept the movements flow fluidly and deciding on the best way to lay out my drawings so that they were simple yet creative. So I decided on a simple animation of a car moving, with the aid of YouTube to give myself a reference on how to make this animation as well as inspiration.

Considering the 12 principles of animation, the main principles focused in the flipbook would have to be solid drawings as well as straight ahead animation, as it's much more spontaneous than planned out and controlled because I didn't know how well my flipbook work until it was completed. Also the animation itself comes to life when you attempt to flip the flipbook.


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